Killing Floor 2 key art

Killing Floor 2

Killing Floor 2 logo

A high-intensity co-development contribution for a wave-based horror FPS built around weapon feel, enemy readability and co-op pressure.

Release

2016

Platforms

PS4PS5Xbox OneSeries X|SPC

Scope

Co-development

Genre

FPS • Horror

Release

2016

Publisher

Tripwire Interactive

Available platforms

PS4PS5Xbox OneSeries X|SPC

About the game

Killing Floor 2 is represented here as co-development work inside a demanding live game pipeline, where performance, combat feedback and repeatable encounters have to remain consistent under pressure.

Our role

Casual Brothers contributed to this co-development title as part of its shipped games portfolio. Public production credits are available on request.

  • Co-development
  • Production support
  • Engineering and content support
Killing Floor 2 gameplay

Production

01

Challenge

Killing Floor 2 required a production approach that kept its fps • horror identity readable while protecting quality, scope and delivery across the target audience and platforms.

02

Contribution

The public breakdown for Casual Brothers' contribution to Killing Floor 2 is intentionally concise. Contact the studio for the approved scope, team composition and delivery context.

03

Production value

Killing Floor 2 adds production proof in fps • horror work and shows how Casual Brothers integrates with real commercial game pipelines.

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